Maya Tutorials

Dancing nCloth Cape

Goal: Create a nCloth cape on a motion captured character

Elements: Motion Captured character, Polygon mesh.

nCloth dance

Soft Body Collisions

Goal: Create a dynamic collision between two objects, leaving a dent on one of the objects.

Elements: NURBS Sphere, Polygon mesh x2, Gravity Field.

Car Dent

Shrink Wrap

Goal: Force one surface to fit around several other surfaces.

Elements: NURBS or Polygon targeted objects, Polygon source mesh.

Shrink Wrap

Cloth Sheet

Goal: Provide an introduction to the workings of Maya Cloth. Create a sheet and rest it on top of a bed.

Elements: Cloth sheet, Polygon mattress, Polygon Box spring.

Cloth Sheet

Mental Ray Approximation Editor

Goal: Convert a rigged, low polygon model of an octopus into a subdivision surface using Mental Ray's approximation editor

Elements: Polygon source mesh modeled with all quads, triangles, or a mixture of both and a discplacement map.

MR Approx Editor