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	<title>SPEffects.com</title>
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	<link>http://speffects.com/blog</link>
	<description>The official Blog of Surrealistic Producing Effects, LLC.</description>
	<pubDate>Thu, 21 Jul 2011 19:53:25 +0000</pubDate>
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			<item>
		<title>Todd Palamar at Ohio State University</title>
		<link>http://speffects.com/blog/2011/07/todd-palamar-at-ohio-state-university/</link>
		<comments>http://speffects.com/blog/2011/07/todd-palamar-at-ohio-state-university/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 19:53:25 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=17</guid>
		<description><![CDATA[On June 3rd and 4th of 2011, Todd Palamar presented a  special Master Class workshop for ACCAD Graduate Students. The focus was on cloth, fluid effects and creating realism.
]]></description>
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		</item>
		<item>
		<title>Latest Publications</title>
		<link>http://speffects.com/blog/2011/07/latest-publications/</link>
		<comments>http://speffects.com/blog/2011/07/latest-publications/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 15:52:54 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=16</guid>
		<description><![CDATA[
Todd Palamar has recently completed three new book offerings, Maya Studio Projects: Dynamics, Maya Studio Projects Photorealistic Characters, and Mastering Autodesk Maya 2012.
]]></description>
		<wfw:commentRss>http://speffects.com/blog/2011/07/latest-publications/feed/</wfw:commentRss>
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		<item>
		<title>Dancing nCloth Cape</title>
		<link>http://speffects.com/blog/2010/05/dancing-ncloth-cape/</link>
		<comments>http://speffects.com/blog/2010/05/dancing-ncloth-cape/#comments</comments>
		<pubDate>Mon, 31 May 2010 13:22:58 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=15</guid>
		<description><![CDATA[This is a simple tutorial on simulating an nCloth cape. The cape is connected to a motion captured dancing character.

Getting Started&#8230;

Once you have your character and modeled cape, snap or translate vertices from the cape to the characters geometry. The vertices do not need to touch the character. You can position them anywhere that looks [...]]]></description>
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<enclosure url="http://www.speffects.com/images/tutorials/nCloth_dance/Figure7.mov" length="688744" type="video/quicktime" />
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		</item>
		<item>
		<title>B-Movie Competition</title>
		<link>http://speffects.com/blog/2010/03/b-movie-competition/</link>
		<comments>http://speffects.com/blog/2010/03/b-movie-competition/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 22:16:56 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=14</guid>
		<description><![CDATA[Our own Todd Palamar has joined the B-Movie Competition at the CG Society. His goal is to breath new life into the 1959 classic Killer Shrews by completing two entries, one for image and another in the video category. Check out his latest postings here:
http://forums.cgsociety.org/showthread.php?threadid=844049
http://forums.cgsociety.org/showthread.php?threadid=844055
]]></description>
		<wfw:commentRss>http://speffects.com/blog/2010/03/b-movie-competition/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Book Downloads</title>
		<link>http://speffects.com/blog/2010/02/book-downloads/</link>
		<comments>http://speffects.com/blog/2010/02/book-downloads/#comments</comments>
		<pubDate>Fri, 12 Feb 2010 18:13:34 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=13</guid>
		<description><![CDATA[SP Effects is excited to announce that customers can now purchase and download Maya Cloth for Characters and Maya nCloth Basics from our website. Receive the same great products without the wait. Each archived file contains a PDF of the printed material and all of the assets that ship with each product.
]]></description>
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		<item>
		<title>SP EFFECTS will pay 1/2 the shipping!</title>
		<link>http://speffects.com/blog/2009/01/sp-effects-will-pay-12-the-shipping/</link>
		<comments>http://speffects.com/blog/2009/01/sp-effects-will-pay-12-the-shipping/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 15:15:19 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=12</guid>
		<description><![CDATA[
Starting January 1st 2009, SP Effects will pay for half the shipping costs on all orders, international and domestic. The customer needs to do nothing. Simply place your order and the discounted shipping rate will be calculated automatically.
]]></description>
		<wfw:commentRss>http://speffects.com/blog/2009/01/sp-effects-will-pay-12-the-shipping/feed/</wfw:commentRss>
		</item>
		<item>
		<title>SP Effects announces Maya Cloth for Characters</title>
		<link>http://speffects.com/blog/2008/07/sp-effects-announces-maya-cloth-for-characters/</link>
		<comments>http://speffects.com/blog/2008/07/sp-effects-announces-maya-cloth-for-characters/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 13:17:21 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=11</guid>
		<description><![CDATA[Maya Cloth for Characters

Book Information
MSRP: $49.95 U.S.
PUB DATE: August 2008
If your next CG production involves characters, you should think about dressing them! Add realistic clothing to your CG characters using Maya with Maya Cloth for Characters. Discover how the clothes were built for an upcoming computer generated horror movie.
With this book you will learn everything [...]]]></description>
		<wfw:commentRss>http://speffects.com/blog/2008/07/sp-effects-announces-maya-cloth-for-characters/feed/</wfw:commentRss>
		</item>
		<item>
		<title>SP Effects announces Maya nCloth Basics</title>
		<link>http://speffects.com/blog/2008/07/sp-effects-announces-maya-ncloth-basics/</link>
		<comments>http://speffects.com/blog/2008/07/sp-effects-announces-maya-ncloth-basics/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 18:07:33 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=10</guid>
		<description><![CDATA[Maya nCloth Basics

Book Information
MSRP: $24.95 U.S.
PUB DATE: July 2008
Harness the power of Maya’s nCloth with the Basic nCloth DVD. The lessons and accompanying scene files walk you through the fundamentals of nCloth. Start by draping a tarp onto a truck. Then blow it off with cinematic style wind. Next up, have the truck drive through [...]]]></description>
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		</item>
		<item>
		<title>Subdivisions, Mental Ray&#8217;s approximation editor and displacement maps</title>
		<link>http://speffects.com/blog/2008/04/mental-ray-approximation-editor/</link>
		<comments>http://speffects.com/blog/2008/04/mental-ray-approximation-editor/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 20:56:17 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=8</guid>
		<description><![CDATA[Mental Ray Approximation Editor

Elements:

 Polygon source mesh modeled with all quads, triangles, or a mixture of both
Displacement map.

Overview: Convert a rigged, low polygon model of an octopus into a subdivision surface using Mental Ray&#8217;s approximation editor. Once established, add a displacement map for further detail. Ultimately this gives you the ability to use the approximation [...]]]></description>
		<wfw:commentRss>http://speffects.com/blog/2008/04/mental-ray-approximation-editor/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Introduction to the workings of Maya Cloth &#038; Create a sheet and rest it on top of a bed.</title>
		<link>http://speffects.com/blog/2008/04/introduction-to-the-workings-of-maya-cloth-create-a-sheet-and-rest-it-on-top-of-a-bed/</link>
		<comments>http://speffects.com/blog/2008/04/introduction-to-the-workings-of-maya-cloth-create-a-sheet-and-rest-it-on-top-of-a-bed/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 20:32:35 +0000</pubDate>
		<dc:creator>Todd Palamar</dc:creator>
		
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://speffects.com/blog/?p=7</guid>
		<description><![CDATA[**Note** This tutorial is based off of Chapter 2, Maya Cloth for Characters!
Pre-requisite: Solid understanding of the Maya interface.
Cloth Sheet

Elements

Cloth sheet
Polygon mattress
Polygon Box spring

Overview: In this example, we create a polygon sheet utilizing cloth&#8217;s create panel and create garment tools, and rest the sheet on a bed.

Getting Started&#8230;
1. We start with an established scene of [...]]]></description>
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