SP Effects announces Maya Cloth for Characters
July 15th, 2008 | by Todd Palamar |Maya Cloth for Characters

Book Information
MSRP: $49.95 U.S.
PUB DATE: August 2008
If your next CG production involves characters, you should think about dressing them! Add realistic clothing to your CG characters using Maya with Maya Cloth for Characters. Discover how the clothes were built for an upcoming computer generated horror movie.
With this book you will learn everything you need to know to create a wardrobe for all of your characters. Each part of the process is thoroughly explained with step-by-step instructions. Follow along with two complete human characters included on the DVD. Learn how to dress your characters and simulate pants, shirts, jackets, and much more. You will also gain an understanding of how to troubleshoot and fine tune clothing to get the exact results you are looking for. Maya Cloth for Characters is an essential guide for designing, building, and animating clothing.
Visit the store for purchase information!
Key Features:
• Start with basic cloth creation using nCloth and Nucleus.
• Build complex outfits with pockets, buttons, seams, and layers.
• Filled with tips and techniques on how to build and fit clothes to your character.
• Develop presets for different types of materials, i.e. cotton, denim, leather.
• Detailed instructions for repairing and tweaking cloth animation.
• DVD includes reference movies.
• DVD comes with two fully modeled, textured, and weighted characters.
About the Author
Todd Palamar began his career creating traditional special effects for low budget horror movies. Self-taught and passionate about stop motion animation, he quickly gravitated to computer animation. After working on numerous straight-to-video movies, he switched gears and entered the video game and simulation industry. Currently he heads up production efforts on the all CG horror film, Human Food.
View the official Press Release.
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